Playing The Legend of Zelda: Skyward Sword HD was a lot of fun, particularly because the team at Tantalus, the Australian studio that handled the game, got something right that Grezzo did not when it handled the remakes of Ocarina of Time and Majora’s Mask for 3DS. Light reading for a day of rest, Bits & Bytes is short, to the point, and something to read with a nice drink.
Bits & Bytes is a weekly column where Editor-in-Chief Robert shares his thoughts about video games and the industry on a lazy Sunday.